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Author Topic: Live test with Rodi  (Read 34987 times)
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tm
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« Reply #30 on: April 05, 2005, 05:14:28 AM »

screen shot: http://img25.exs.cx/img25/8664/rodifail5wu.jpg

It seems like 1KBS is a lot of BW just to maintain a connection

I have 256k ram - but a lot of crud on HDD - other clean partitions are much faster
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« Reply #31 on: April 05, 2005, 05:23:24 AM »

...you click OK and nothing hapened ... you clicked again with the same result  .. (?)
what was with CPU at that moment ?
you closed everything and then ?
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« Reply #32 on: April 05, 2005, 05:25:22 AM »

How about being able to turn on a "chat mode" so that once activated, you can just type plain text into box (without "chat send IP port" every time) and hit "enter" and it will automatically be sent to the same ip/port as the last message? Message will be automatically be sent repeated 3 times, but person receiving message will only show message one time (other duplicate messages will be hidden). Would this work?
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« Reply #33 on: April 05, 2005, 05:28:00 AM »

clicking 'OK' seems to work everytime - just red 'x' will not close window
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« Reply #34 on: April 05, 2005, 05:28:33 AM »

Quote
It seems like 1KBS is a lot of BW just to maintain a connection
it's more like 0.5-0.7 Kbytes/s
GUI sends one "ping" every second and expects to get ack + dld and uld panels of GUI poll rates and traffic counters. The rest of the panels waits/sleeps  until any change in the databases of the Core
1KBytes is a lot comparing to dialup speeds, but it is not that much for intertask communication on the same PC and even for the remote control applications. i think that Yahoo chat eats somethig like this
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« Reply #35 on: April 05, 2005, 05:29:40 AM »

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clicking 'OK' seems to work everytime - just red 'x' will not close window
i will fix X
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« Reply #36 on: April 05, 2005, 05:32:49 AM »

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1Kbytes/s for GUI
I will improve the system, but still i can not get down lower than 100-200 bytes/s
Ethernet frame is 64 bytes at least and UDP packet contains 18 bytes or sometjing like that in the header. I need about 10x8 bytes counters in the ping reply. 200 bytes/s is a bare minimum for GUI.

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« Reply #37 on: April 05, 2005, 05:34:53 AM »

Quote
How about being able to turn on a "chat mode" so that once activated, you can just type plain text into box (without "chat send IP port" every time) and hit "enter" and it will automatically be sent to the same ip/port as the last message? Message will be automatically be sent repeated 3 times, but person receiving message will only show message one time (other duplicate messages will be hidden). Would this work?

yes, this is more or less my idea.
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« Reply #38 on: April 05, 2005, 05:35:57 AM »

i restarted the client and am trying to find somethig and fail. are you running ?
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« Reply #39 on: April 05, 2005, 05:39:02 AM »

I have not changed anything
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larytet
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« Reply #40 on: April 05, 2005, 05:40:33 AM »

sorry, my mistake...

you have to see two of my IP ports. .. i will send chat pings from both in a second
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« Reply #41 on: April 05, 2005, 05:45:03 AM »

Also, when an upload starts, the core does not state this. I only know because my BW meter turns red. then I use uld stat to verify. (ULD stat does not say what files are uploading)

 I suggest having the core print "upload started: filename, etc" whenever a new upload starts, and also when it is cancelled or completes.
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« Reply #42 on: April 05, 2005, 05:46:33 AM »

consider it's done
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« Reply #43 on: April 05, 2005, 05:50:13 AM »

you can generate file of any size in any loacation
try command
dbg genfile ?
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« Reply #44 on: April 05, 2005, 05:51:35 AM »

i have seen that you tried download something today
did you fail to complete the session ?
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